Thanks for the kind words mate!
We were at the Epic Games HQ last week where I took part in the weekly livestream on Twitch. In case you missed it:
http://www.twitch.tv/unrealengine/b/600626886 (Waiting on a YouTube link, that I’ll post once it’s up)
It was a great experience to go to the US, meet everyone at Epic Games HQ!
is a small weapon update I did since I returned home. It’s a very early WIP to set up the framework of projectile based weapons. As an added bonus I added some homing functionality for fun (and to be used with EyeX at a later time)