Switch - Multiplayer FPS - Where players design the environment

It’s been a while since the last update, so I felt it is time to show you what is being worked on at the moment. We’re continuing with the development of gamemode “SwitchTDM” which will re-enter playtests soon.

Besides that I’ve been working on a bunch of weapon system features, including weapon drops, ammunition and visually attaching weapons in inventory on the player. Weapon recoil & accuracy for the assault rifle is being improved (using the Battlefield series as a reference)

And last but not least, we have Yanick (the creator of MultiEdit plugin) helping us out with the project! You will see some of his contributions in an upcoming dev blog!

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