The goal is to switch predefined objects that stands on the exactly same position.
More particular it is a supermarket shelf with different arrangements of products.
So I want to switch the arrangements of products inside the shelf. Button 1 is arrangement 1,
button 2 is arrangement 2 and so on.
I tried streamlevels:
first try: each sublevel has a shelf with products arranged, I simply load
and unload the sublevels. All sublevels (shelfes) are at the same position in space, this leads
into light building problems. Some shelfes turns into black.
second try: each sublevel contains the whole room with a specific arrangement of the products, including
lighting and volumes. Then I arranged all sublevels (all rooms) in a line with space.
I set my load/unload network in combination with a relative location node and simply jump into the right room, depending
on which button was clicked. This setup ran into inconsistent lighting of the rooms, so every room looks different and you see the trick.
Then I tried actor blueprints, but I have multiple products and the editing/arrangement inside a blueprint is limited. Also the framerate
goes down because the actors are movable. In the end I have lets say 15 different shelf arrangements, each with hundreds of products.
What is the best way to achieve this?
Thanks a lot