Dear UE4 Community,
I’m currently struggling with the following:
I have 2 idle animations and I would like to let them play randomly after a certain amount of time (around…60 seconds).
Lets call them Idle1 and Idle2
Idle1 is actually a single animation.
Idle2 is a combination of 3 animations. I stitched them together in a Composite (and Montage, if needed).
The Composite animation includes the transition for:
Idle1 to Idle2 → Idle2 → Idle2 to Idle1
What would the setup be in the Animation Blueprint to get this working?
Greetings,