Switch between Idle Animations?

Dear UE4 Community,

I’m currently struggling with the following:

I have 2 idle animations and I would like to let them play randomly after a certain amount of time (around…60 seconds).

Lets call them Idle1 and Idle2

Idle1 is actually a single animation.
Idle2 is a combination of 3 animations. I stitched them together in a Composite (and Montage, if needed).

The Composite animation includes the transition for:

Idle1 to Idle2 → Idle2 → Idle2 to Idle1

What would the setup be in the Animation Blueprint to get this working?


Hello ,

There are definitely ways to blend between your animations, and there is some great documentation on how to do so on the Unreal Documentation website. I could walk you through it here, but I would be just re-typing what is has already been created in a much more user friendly version.

Check out this documentation to see how to go about blending between animations.

Hope this helps,