Swing door with physics constraint

Hi, i want to make doors with blueprints, something about saloon doors which open when character walk through them and close (with swing effect) when hit event ends. I’ve already done it with physics contraint which i put in axis of door rotation. I turned on “Angular swing 1 motion” with 0 angle limit (Yaw) and low value of “swing limit stiffness”. But when i walked futher they didnt close beacuse i cant change “swing limit stiffness” with bluprint. Any solve of that issue? or any other way to do it?
thanks in advanse.