Swimming makes players fly

When one of my players go in the water the rest can fly(the one in the water cant fly tho). how do i fix this. Screenshot - 3ca50c00498c55fe0861577e20e84438 - Gyazo Screenshot - e05bbcee2dc5f19c5434a87fbf297364 - Gyazo

Sounds like all the players are of the same class, and they haven’t been set up to relocate or use instances. First thing I’d try is ensure variables like “is swimming” is set to instance editable. Otherwise yes when any player triggers this event they will all start “swimming”

hey, I’m pretty new. i did set is Swimming to instance editable and they problem is still happening. Do you have an suggestions on what i should do next.

I’m far from a master myself, I have yet to experiment with multiplayer mechanics myself so that was honestly a wild guess. @Everynone @Mind-Brain @SupportiveEntity I’m sure know alot about this kind of stuff

Hey there @ParBlaze! Welcome to the community! From what you showed off, I don’t see the issue immediately. Where are these events located? On the character BP? Is that a variable set elsewhere for the CM or a direct ref?

The first screenshot with the start and stop swimming is in the character BP. The second screen shot with the event overlap is in my water BP.

Screenshot - 78f058248d0d9f361e2cdcc1bb609287 - Gyazo this is also part on the swimming in my character BP i dont know if any of this is the issue