Swift with Unreal Engine, using Swift programming language for UE5/Game Development

I’m very interest in this!

But looking at the GitHub site, there are not any examples on how to use this much less where this stands (alpha, beta, release?). I’m loathe to spend time on something that may end up as abandonware.

I’m also very concerned that this appears to be a one-person project and that changes in UE may require waiting for updates in the MetaverseKit. While this may be fine for one-person shops, it introduces an element of risk.

Lastly, how does this work for moving games to PS5 or Xbox? I see that iOS is supported, but that can be seriously limiting.