Swift Look At Chain — One Node for Full Bone Chains (Preview)

Hi everyone—I’m the author of the Swift Look At plugin.

I’m currently building a follow-up node called Swift Look At Chain, designed to drive an entire bone chain with a single node. It includes everything you’re familiar with from Swift Look At —but with a much simpler, faster setup.


:movie_camera: Preview Demos

Two short videos showing the current workflow:

Humanoid Setup

Quadruped (Dino) Setup


:wrench: Development Status

The node is under active polishing. I’m focusing on:

  • Runtime performance (lightweight per-frame cost on longer chains)

  • Ease of use (efficient configuration and intuitive debug draw)

  • And more …

Not released yet—this thread will be the place where I share progress updates, feature notes, and new videos.


:soon_arrow: What’s Next

  • Documentation & a simple product page

  • More workflow examples and breakdown videos

  • (Depending on interest) a Discord for discussion and feedback


:speech_balloon: Feedback

Questions, suggestions, or edge cases you’d like this node to handle?
I’d love to hear your thoughts below—thanks for taking a look!