Hey
Is it somehow possible to sweep through and array of lights intensity with a 1 light function texture with a white strip set to pan through, so its like one big map getting maps to all the lights as a hole?
Thanks
Hey
Is it somehow possible to sweep through and array of lights intensity with a 1 light function texture with a white strip set to pan through, so its like one big map getting maps to all the lights as a hole?
Thanks