Sweep results for Overlap collision not populated

Thinking about it, you have 2 volumes overlapping one another. Wouldn’t a result of 2 overlaps be another volume? This is not a blocking collision with an impact point.

Also, if you branch FromSweep, you’ll most likely see this is not even a sweep.

to clarify: teleport a sphere inside of another sphere - sure they’re overlapping - now try imagining the location of the overlap…