Swarm failed to kick off

following the post w/ the same error. Using build 4.2. I just added some static meshes into my scene… but i’ve been building things on this level for a while with absolutely no idea when things will get “too big.” Noticing this issue today after adding a ton of static meshes to the level, many of which might be demanding on the light.

In case this helps, I did a few things to get rid of the problem. Pretty much just got rid of a bunch of static meshes that were causing my light build problem. Not sure how i’m going to move forward to get around this, but we’ll see how it goes!

hope it helps! :slight_smile: