Swarm Error: "Requeueing: SMTextureMapping"

When i build the project with some SwarmAgent Server there would be some problem showing in may SwarmAgent Log:

18:58:49: Processing…

18:58:49: EmitDirectPhotons complete, 0.035 million photons emitted in 0.0 seconds

18:58:49: EmitIndirectPhotons complete, 0.003 million photons emitted in 0.0 seconds

18:58:49: Marking Irradiance Photons complete, 0.001 million photons marked in 0.0 seconds

18:58:53: [Connect] Successfully opened a remote connection with W011

18:58:53: [EndJobSpecification] Started job on remote connection

18:58:54: [SendMessage] Added alias for remote connection: 21A81001 is an alias for 21A80FFF

18:59:00: [Connect] Successfully opened a remote connection with W026

18:59:00: [EndJobSpecification] Started job on remote connection

18:59:01: [SendMessage] Added alias for remote connection: 21A81008 is an alias for 21A81007

18:59:15: [CloseConnection] Closing connection 21A80FF1 using handle 21A80FF1

18:59:15: [CloseConnection] Connection confirmed for disconnection 21A80FF1

18:59:15: [UpdateTaskState]: Task Killed remotely by W005

18:59:15: [UpdateTaskState]: Requeueing: SMTextureMapping

There are some attachment about this problem

[Attachment: 2SwarmAgentLog_Local_Error][2]

[Attachment: 3SwarmAgentLog_Server_W004][3]

[Attachment: 4Server_W004_CrashDump][4]

[Attachment: Demo Project][5]

What is the problem and how to solute?

I have tried to set all of the static meshes lightmap resolution to 64

Even though most of the static meshes have been deleted except “Cube” and some lights, volumns… Please watch the attachment: demo project

Now it works correctly because i set the “Indirect Lighting Smoothness” in the WorldSettings to “1”. The problem is “4.5”, too large