Hey Guys,
My problem is when distributing it only ever ends up processing maps on one or maybe two machines in a render farm. Considering this is by far the longest and biggest bulk of the work, its frustrating that its not being split among the machines.
I’ve tried cleaning the cache, the project is on a server that they can all access, i installed unreal on all of them. All kinds of things to try to solve this but it still just keeps disconnecting them the moment they start processing.
Any idea what is causing these problem?
Thanks!