Swap static mesh with destructible mesh

I’m enabling the plugin now, will have a go at this once iv reloaded

Edit: Pretty sure I have it all working now, I will upload a quick vid in a few mins. have a toggle for destruction and when it’s on and you hit a tree it breaks, turn it off and you collide.

Edit:2 now have it on sprint, so if I walk into a tree it does nothing and if I sprint into it gets nuked

Edit:3 ue4 instance replacement - YouTube

still tweaking bp