ok so i followed the tutorial video (which was a little hard because it was different from what i wanted) and i made a blueprint that turns static trees to destructible in a sphere area collision but the problem is that whenever it touches a tree from the forest it starts randomly picking any tree one by one from the whole forest and turning them into destructible until eventually they all turn destructible unless i move the area away its like if when it touches one tree it touches all of them i dont know why it happens i only want it to transform the one it touches not all of them