Hi,
i have a working svn server but when in the editor i can only checkin unreal specific files and not externally modified sources like png, fbx, tga…
Is there any way to do that without using external tool ?
Thanks !
Hi,
i have a working svn server but when in the editor i can only checkin unreal specific files and not externally modified sources like png, fbx, tga…
Is there any way to do that without using external tool ?
Thanks !
No sorry, the UE4 Source Control is only dealing with what the Editor can open: Content/ assets (BP, Materials, Sounds, AI, Maps…) Config/ files and the uproject file.
Edit: speaking with the experience of authoring the UE4 Git plugin.
Cheers
Hey Thanks for the answer !