Hello everyone,
We’ve placed a bug report in for this and are currently looking at fixing it. As it is currently marked for 4.16, I would suggest continuing to use the workaround for now. You can find the bug report here: UE-42207
Hello everyone,
We’ve placed a bug report in for this and are currently looking at fixing it. As it is currently marked for 4.16, I would suggest continuing to use the workaround for now. You can find the bug report here: UE-42207