SVN Checkin reports wrong revision no. (0)

With SVN integration on, checking in an asset returns a wrong message in the popup.

Info Source control is disabled
Info Source control is disabled
Info Source control is disabled
Warning Successfully connected to repository http://projects.XXXXXXXX.com:1234/scm/svn/Project
Info ‘MainTurretBP.uasset’ locked by user ‘user’.

Info Sending Projects/Project/Content/Assets/Ships/Meshes/Guns/MainTurretBP.uasset
Transmitting file data .
Committed revision 3926.
Info Submitted revision 0.

As you can see the Committed Revision is 3926 but the info revision is 0

Hi Anadin,

I’m looking into this at the moment. Could you tell me which version of SVN you’re on please?

yup no problem,
my Mac has 1.8.13 installed
the version in the the 4.8 Binaries/ThirdParty/svn/Mac/Bin folder is 1.8.9
my server (OS X using SCM-Manager) has 1.8.13 installed

Hi Anadin,

I think the issue is to do with our Subversion code not supporting Mac line endings correctly.

I haven’t been able to check it on a Mac, but could you try merging this commit into your codebase and see if it fixes things for you?
https://github.com/EpicGames/UnrealEngine/commit/7210de0b389e62e97dc2c51b301b07a6a005bbdb

Hope this helps!

Yup that fixed the version number in the popup and in the log, Editor is crashing out to desktop immediately after printing that in the log though…

Not seeing that under Windows. Do you have any kind of call stack for the crash? Any other details you can provide (e.g. output log extract)? Does it happen every time you submit any asset? Thanks.

Wow this is frustrating. I can’t repro it now. Its totally behaving itself. I’ll keep playing and see if I can make it happen again, before I did 3 times in a row!