RPG Engine V5.3.2
- Hotfixes
RPG Engine V5.3.2
RPG Engine V5.4.1
Don’t remember who, but someone wanted a Crafting Table in the project… Well, it’s done!
Hello everyone! As you know, I’m currently working on a new update - bows and arrows. I’ve been thinking, and came to the conclusion that you might find it useful to have a video showing the process of adding completely new locomotion for a new weapon type. This video has no commentary or explanations, it just shows the actual workflow of adding new animations. You can use this video when you need to add new animations to the project yourself. Just as an example!
RPG Engine 5.5.1
RPG Engine 5.6.1
Removed:
RPG Engine 5.6.2 → 5.6.3
Hello everyone! Couldn’t find the cause of the error preventing project packaging for three days. Maybe my experience will be useful to you:
RPG Engine V5.6.4
Documentation updated. Sections marked for future updates.
Coming soon: major optimization. Already in progress, almost finished
RPG Engine V5.6.5 & V5.6.6
RPG Engine V5.7.1
Now you can adjust which outfit the character initially appears in within the menu
RPG Engine V5.8.1
Get ready for a new layer of depth and realism in your survival experience!
What’s Coming:
And… drumroll please…
FULL COMPATIBILITY WITH ULTRA DYNAMIC SKY’S TEMPERATURE SYSTEM!
Our system will seamlessly sync with the weather and time of day from the ultimate weather mod!
Survival is about to get even deeper and more realistic! You can now drink directly from rivers, lakes, and puddles to quench your thirst. But be careful—not all water is safe!
How it works:
Devlog Process (new heat & cold effects):
The new sweltering and freezing
effects are in the works!
Stay tuned, it’s about to get hot in here! And cold!
Development Progress Report!
Zones with High & Low Temps
Clothing with Temperature Values
Dynamic Energy & Water Drain
Drinking from Water Sources
Risk of Poisoning
Charcoal Tablets & Antitoxins
By the way, folks!
Would anyone be interested in an Inventory System built on a grid-based layout (like classic survival games!) as an alternative to the current Jigsaw system?
How the Temperature System Works: A Quick Guide!
Want to create a chilly mountain area or a freezing cave? Here’s how it works in simple terms:
Step 1: Set Up a Cold Zone
Create a special zone (e.g., on a mountain or in a snow biome) where the temperature is set to low .
When the player enters, they’ll start getting colder!
Step 2: Place a Campfire
Add a campfire to the game world. When the player gets close enough…
They’ll warm up by a pre-configured value!
You control: