getting this while placing build parts with a blueprint class
Blueprint Runtime Error: Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue from function: ‘ExecuteUbergraph_BP_BuildMaster’ from node: On Spawned in graph: EventGraph in object: BP_BuildMaster with description: Accessed None trying to read property CallFunc_FinishSpawningActor_ReturnValue