Surgery simulator in UE4 (Using Haptic system, voxels, CUDA, softbodies and NVIDIA 3d vision)

I ad the chance to work a couple of month with those guys, we did integrate and develop a bunch of cool stuff in UE4.
For those who don’t know, haptic system is basicly a device that make you feel/control stuff in 3d applications using motor and encoder.
Left screen is 3d using NVIDIA glasses and the right one is multi touch. Every thing is voxel based, realtime meshed using CUDA on a 980.

Softbody part: - YouTube

Older version:

Video is a little boring, the engine is awesome tho