Surface Link Plugin

To bypass the UE4’s original SurfaceType limit, I hacked together a way to link the physical material to a class.
Years later, I split this off into its own plugin, improved it, added decent editor support etc.
Finally getting around to seeing if anyone else is interested.


  • Unlimited surfaces.
  • Easily add/remove surfaces.
  • No need for surface-type switches, data tables etc.
  • C++ and Blueprint support.
  • Interface for sending hit result to class.

Please let me know if interested.
Suggestions of price welcome to (if any).


Thats kinda neat!! I would pay for this, $20-25 bucks would yield several sales I think.

Yes, please! Maybe around $40-50.