Ok hope this will help you buddy. Let me know if you have any doubts.
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Right click over your queue and select asset localisation and localise to whichever language you want. (I believe for this you must have included an additional language in your loc dashboard before). Save this new localised queue.
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Go to loc dashboard. Where it says raw audio path, select the path to your localised audio (look at the example path in the photo)
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On language where you want to import audio, select "Import dialogue wav files for this culture right next to it (look at cursor on image).
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Compile translations for that culture.
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That should be it. Now, if youre using a generic dialogue wav file, the queue played in it will correspond to the localised versión you have created, which corresponds to the language the game is set at.