The next support stream will be covering foliage in 4.8 and the Procedural Foliage Actor. Anyone who is making a project with large worlds will want to tune in!
Learn about foliage features in the upcoming 4.8 from Senior Technical Artist Ryan Brucks.
Follow us on the official Unreal Engine Twitch channel: www.twitch.tv/unrealengine
Tuesday, March 24th @ 2:00-3:00PM EST Countdown]
Feel free to ask any questions on the topic in the thread below, and remember, while we try to give attention to all inquiries, it’s not always possible to answer everyone’s questions as they come up. This is especially true for off-topic requests, as it’s rather likely that we don’t have the appropriate person around to answer. Thanks for understanding!
Edit: The YouTube archive is now available here](https://www.youtube.com/watch?v=3ispyNxpRyg&feature=youtu.be)