The next stream is all about Blender workflow and best practices with UE4.
Senior Technical Animator Kevin Vassey, walks us through importing/exporting FBX files in Blender (v 2.73), setting up scene working units, and shares his Blender/UE4 pipeline
Follow us on the official Unreal Engine Twitch channel: www.twitch.tv/unrealengine
Tuesday, Jan. 13th @ 2PM EST Countdown]
Feel free to ask any questions on the topic in the thread below, and remember, while we try to give attention to all inquiries, it’s not always possible to answer everyone’s questions as they come up. This is especially true for off-topic requests, as it’s rather likely that we don’t have the appropriate person around to answer. Thanks for understanding!
EDIT: The YouTube archive is available here](Blender & UE4 | 01 | Live Training | Unreal Engine - YouTube)!
EDIT 2: Part 2 of the Blender Stream
3D Model Assets](https://d26ilriwvtzlb.cloudfront.net/c/c8/UE4_Blender_HeroTPP.zip)
Unreal Engine Support Team