I’m not sure how to reply directly to an answer on the UE4 Marketplace questions tab, there isn’t a reply button. So I’m posting here. For everyone else reading, I asked:
“I would like to be able to setup a test game mode using the HUD, PlayerState, PlayerController, GameState, and Character from my actual game mode. It’s massive waste of time to have to launch from the mainmenu map, host a game, and launch the match just to test things in game. If I could simply play in editor in my test level, but still have use of the HUD and everything that would be great. My actual game mode isn’t anything special, it’s basically a slightly modified version of team deathmatch. For example’s sake, could you tell me how to modify your TDM game mode so that I can right click, and play in editor without the lobby popping up?”
a13xff suggested that I look at the TestMap included in the project.
Unfortunately, the template TestMap still brings up the lobby when attempting to launch in editor, which requires you to wait 5 seconds. It won’t allow you to use the “play from here” feature, and it doesn’t work when playing as client. This is all prohibitive to testing.