I would like to present my new multiplayer shooter template - **RPMSF
**I removed melee weapons and bonuses from marketplace version because I couldn’t fix some problems with animations. Write to one of my emails and I will send you all bonuses and project version with melee weapons. ** [HR][/HR]
- YouTube [HR][/HR]
This multiplayer shooter template includes everything you need to create your own multiplayer shooter game prototype as quickly as possible.
Template is intended for fast prototyping, fast game modes creation and mostly concentrated on the global game logic.
With this template you can create simple game modes like DeathMatch, game modes with many teams and many rounds and even game modes with multistage rounds.
I think the most interesting feature of this project is the teams system - change just one variable and you can have 2, 5, 10, 50 different teams.
Also, you will get 3 my previous projects for free:
- Highly customizable and flexible architecture
- 100% Blueprint.
- 8 game modes. All game modes are independent from each other. All game modes work with listen and dedicated servers.
- Teams system - change just one variable and you can have as many teams as you want (for example in Battle Royale game mode, in DUO mode are 50 teams)
- Player class system. Three classes: Assault, Medic and Sniper
- Spectator mode. After death player can watch for other players
- 2 lobby types - Classic UI lobby and lobby hub location
- Map vote system.
- Projectile based weapons – Pick up, Equip, Holster, Drop
- Melee weapons
- Permanent damage system and health regeneration
- Configurable weapons (damage, effects, sound, kills log icon, etc)
- Configurable game mode options: round time, friendly fire, allowed classes, etc.
- Battle Royale with solo, duo, squad x4, 50x50 game modes + plane and moving barrier
8 GAME MODES!
- Team DeathMatch
- Capture The Flag
- Asymmetrical game mode example
- Multistage rounds game mode example
- Fast Battle Royale
- Battle Royale - solo, duo, squad x4, 50x50 game modes
- Main Menu (host game, server browser, quick play)
- Lobby widget - player class selection, chat, team change
- In-Game Menu
- Player HUD
- Observer HUD
- Kills log with headshot indicator and weapon icons
- Scoreboard – Teams score, player’s kills, deaths, ping, etc. Players are sorted by score
- Round Finish Screen – shows winner player or winner team.
- Map vote widget
Number of Blueprints: 83
Widget blueprints: 27
Engine Compatibility: 4.19+
Supported Platforms – PC / Windows
Important/Additional Notes: This is a Blueprint project. It’s recommended to use this as a base for your project.