I’m the author of the procedural apartment systems. I’m using this thread a support thread for the system while we work support related things with Epic.
Documentation is up. You can get it here. I will continue to update it later. I’ll be sending this to epic hopefully they will add it to marketplace soon. But then it’s Christmas now. For now this is what I can do.
LINK : https://dl.dropboxusercontent.com/u/719663/TEMP/ProcApts%20Documentation%20V1.0.pdf
I have just receive an e-mail from a buyer regarding a bug.
Which is that the randomization keeps cycling when any information is change ( padding , etc )
This is a known issue that I’m aware of with 4.6 due to the Vector Equal node having 0 tolerance.
I have provided epic with an update. I believe they would update it soon.
Meanwhile, if you’re using it and is having trouble, do try to fix it like this.
Goto the ProcBuilding_Base blueprint. Goto construction script.
Double click the macro “Transformed has Changed”. Change the tolerance to 0.1 this should fix the problem.