[SUPPORT] Necro's Utility Material Pack

It’s been quite a while since I’ve worked on this pack, but messing around with Zbrush and Substance Designer 5 have rekindled the fire. I’m planning on adding a slew of new materials to Necro’s Utility Material Pack to enhance its value. All of the new materials will be things like floor/wall tile, wood planks, metal panels, etc. SD5 and zbrush are great for this kind of thing, and I’m having a blast messing with them. Additionally, I feel the original pack was light on actual utility (I loved making the inferno texture, but now I don’t think that’s all that useful). Here’s an example of something I’m working on in SD5:

I intend the final material to be configurable, so you’ll be able to dial in the wear and vertex paint in the scratches.

I intend to clean the pack up a bit, also. All of the existing materials will remain, but I might tweak textures and material parameters a bit. Input is valued!