Hi, I’m assuming that you sent me a mail yesterday regarding the same issue. I was able to replicate the issue at my end and have sent you the solution, but I’ll share it here for others who might have run into the same problem.
The v1.1 update had added 360-degree rotational freedom for the visualization system (so that you could use it not just in top-down, but also in other cases like sidescrollers). As part of this feature, a new output parameter ‘Up Vector’ was introduced in Step 4 of the integration tutorial. The above issue can be solved by connecting a ‘Get Actor Up Vector’ node to the new output parameter as shown below:
