[SUPPORT] Line of Sight Visualization

Not quite, for visibility reasons I have the directlosmesh going through say furniture. I don’t want the furniture to block the mesh because it will affect the area calcs, so I want to detect the static meshes that sit on the directlosmesh at anytime or the static meshes that the directlosmesh passes through. Similar to like an aircraft radar system, that way I can target anything seen within that area and apply on hit effects like lighting up. Hope that makes sense.