House Builder is a home improvement design tool.It contains many basic primitives,through simple operations, you can quickly and easily draw a floor plan and generate building meshes by configuration.
I have a couple questions and also I believe a bug note.
1.
Can I add more options for windows and doors?
I have figured out how to replace a style. For example in House Style I can go to Openings index 6 which is French Window and select a different asset.
However if I try to add element type says null and is un-editable.
How do I add new door and window options?
At some point something changed. Now in floor plan 3D, house style, etc, there is no or very poor lighting. I did copy the project from my laptop to my desktop. Maybe that’s when it happened. Do you know what changed or how to fix it?
Bug note.
It seems as though the drawing for door direction in floor plan is backward relative to what is inserted into the 3D model. So if the floor plan shows the door opening inward it will show in the model opening outward.
I’m really interested in buying your House Builder Plugin for Unreal Engine but I have a simple question before buying it.
I know it’s not working at Runtime at the moment but this is what we need. Would it be possible to extract part of your plugin functionalities and make it work at runtime after some work from our developper ? Or is it embedded in some envrinnement that we could not extract stems from ?