Support for Space Navigator 3D Mouse?

A product manager from Epic contacted me, not the other way around. By actively I meant they granted me money to improve my plugin and they provided me with some support + they connected me with a 3DConnexion product manager, but of course I was doing 100% of the code.
Are you manufacturing those devices? It would be great to see competition for 3DConnexion. If your device communicates with HID, it is actually simple to implement it in my plugin too. I have a generic HID report to movement interface where I already have two implementations for old space-mice and for new ones. I can add a third for your SpaceCats. For a wider audience I’ve started to make a generic C++ library from the Unreal Plugin so other software shouldn’t be limited to the very opinionated 3DxWare NavLib.

1 Like