Support for Space Navigator 3D Mouse?

Hi , Thanks for updating the plugin to 0.2. I enabled the plugin (plugins > Other). It is currently the opposite navigation settings I’m used to.

In SpaceMouse > General editor. I tried changing the Pitch, Roll, Yaw settings but Unreal kept crashing. Would it be ok to edit the SpaceMouseConfig.h file in UE_4.22\Enterprise\Plugins\3dmouse\Source\SpaceMouse\Public ?

UPROPERTY(EditAnywhere, Config, Category = Rotation)
    float RotationDegreesPerSec = 270;

UPROPERTY(EditAnywhere, Config, Category = Translation)
    float TranslationUnitsPerSec = 1000;

UPROPERTY(EditAnywhere, Config, Category = Translation)
    FVector XTranslationAxisMap = FVector(0, -1, 0);

UPROPERTY(EditAnywhere, Config, Category = Translation)
    FVector YTranslationAxisMap = FVector(1, 0, 0);

UPROPERTY(EditAnywhere, Config, Category = Translation)
    FVector ZTranslationAxisMap = FVector(0, 0, -1);

UPROPERTY(EditAnywhere, Config, Category = Rotation)
    FVector PitchAxisMap = FVector(1, 0, 0);

UPROPERTY(EditAnywhere, Config, Category = Rotation)
    FVector YawAxisMap = FVector(0, 0, 1);

UPROPERTY(EditAnywhere, Config, Category = Rotation)
    FVector RollAxisMap = FVector(0, -1, 0);