Hello. I have tried some more of 's plugin, I have some updates/questions.
-
I have figured out why it was not building on mac. I am beginning the process of porting the plugin to mac. I will post back if I make progress.
-
I tested the plugin on a Windows machine. I was quite happy with it, the acceleration curve is much better than the equivalent Unity plugin. Big thank you to et al for making this.
-
I have found a reproducible crash. I filed an issue on https://.com///issues/4
-
The plugin “type” is “Runtime” rather than “Editor”. Is this intentional? I am new to Unreal but my understanding is that this means the plugin will be included into shipped games, and I was only intending to use the plugin for game editing. Is there a way, after installing the plugin, for the “user” to downgrade it from a Runtime to an Editor plugin?
-
Is there a way to use the plugin to move the selected item rather than moving the camera?
It would maybe be helpful to have a brief user’s guide in the README because I am not sure after installing what the plugin does or does not do (maybe it is explained back on page 13 of this thread or something).
Thanks