Support for Apple Vision Pro in Unreal ??

I’ve been checking the repo almost daily since June of last year. This one was incredibly exciting for me, and it’s awesome to see that Alex got it working; I’ll be trying this weekend as well. Lots of work to be done, but I’m really glad Epic finally has a device to test with. Hopefully most of the glaring bugs can get worked out in time for the 5.4 launch.

I’ve been chomping at the bits to use my 10 years of Unreal Engine XR design experience on the Vision Pro… so much potential!

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