I’ve been getting a few questions about this recently so I want to chime back in on the thread to clarify:
- Internally we’re exploring native Unreal Engine support for Apple Vision Pro, but it’s too early for us to share details on the extent of support or timelines.
- We have access to the public SDK’s like everyone else, and there’s nothing fundamentally stopping us, or you, from developing support, or shipping Apple Vision Pro applications with Unreal Engine.