Hi!
I did some experiments.
At this point in time, the Lumen system is not supported in the general Camera 360 system.
I think this is temporary, and closer to the first updates of the engine itself, it will be available.
But the good news is that one of the modes allows you to render using the Lumen system. But it is difficult to say what problems may be caused. Therefore, Lumen should not be used now.
Here is an example of the resulting image.
Tutorial for UE4.