Good afternoon, Scripted!
Thank you for purchasing the 360 camera.
This artifact occurs when there is a lack of video memory. What computer do You have?
To avoid such artifacts, there are several solutions:
- Try used HighResShot system - https://youtu.be/J7uEiOhkH8o
- Try used new system in UE4.25 - Movie Render Pipeline - https://youtu.be/a_vp7b5Blyg
- If used Sequencer https://youtu.be/HXADxhSp0To , try used Separate Process and Closed Editor
- Try reducing the size of the texture.
Quality(Experimental) - True
Quality Size = 2500-3000 px.
Output Size = 6000x3000px.
- If you use Omni Mode for Stereo. Size You need to change the texture size manually.
Open folder Camera_360\Textures\RenderTargetStereo and open, and change 4096 px -> 2048 or 2500.
In the next update, I will make this process automatic.
If this doesn’t help, please email me. Let’s see what else we can do.
Send me an email .