Support AV1 encoding for Pixel Streaming on Linux

We and our customers are in search of better pixel streaming performance. As per a previous discussion with Luke @ TW, AV1 encoding is on the pixel streaming performance roadmap.
We’re now (Q1 24) seeing hardware providers (e.g. AWS, Google, Coreweave) make Ada Lovelace GPUs with AV1 encoding available. Can someone at Epic please push the priority of this? Q2 24 should see enough hardware to make general support for this possible which would greatly improve Pixel Streaming uptake.

Hi there!

I’m happy to report that AV1 is well on its way, you can see AV1 support added in this commit here:
https://github.com/EpicGames/UnrealEngine/commit/d28eca2334ca246166f5769dcbcfd616ecbfa4b1

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