[SUPPORT] Advanced Turn Based Tile Toolkit

Some of you may have noticed that there is now a new version of ATBTT in the launcher for UE4.12. Unfortunately some new, game breaking bugs seem to have occured with the 4.12.1 update, so this update does not work properly. Therefore do not use the 4.12 version of ATBTT and instead open a 4.11 version in UE4.12 which should also work. I will try to fix these issues and send a new update to Epic soon.

There also seems to be a problem with nativizing the blueprints when packaging. For those of you that don’t know, UE4.11 included the option to turn blueprints into C++ code when packaging. However, checking this option seems to cause a packaging failure for ATBTT. I am looking into what might be causing this, but for now uncheck “nativize blueprints” when packaging ATBTT.

Sorry for the inconvenience these problems might cause any of you.