I’m still familiarizing myself with UE4. How hard would this be to port to C++? I feel really uncomfortable programming visually.
Have you considered making this code open source? I would love to contribute to the base library because I too love this genre and think it would be great to help speed up development so others can make great games.
I have built similar toolkits for other engines but I’m starting with UE4 now so my options are to find existing projects to contribute to are start from scratch.