Hello , so far im loving this framework! best purchase i’ve ever done in the UE marketplace.
My problem is that im mainly a 3d/2d artist so im having a lot of trouble customizing the grid to my needs.
Im not really trying to make anything too complicated (i think!) My idea was to make something like the advance wars/fire emblem games as you can see in this video:
Im not even asking about how to take the combat between units to a separate level (though it would be awesome to know how to do that!)
Just wanted to ask, is there a way to make different kind of hexes or squares, like one for each kind of terrain and then place them individually until you construct the whole grid?
So far i know how to replace the default mesh of the bp grid with my own but that only allows for a single type of hexe/square/terrain.
I’ve tried hiding the default grid, turning off walkability of the collision grid but when i try putting individual hexes/squares the pawns cant walk over them or keep walking over the invisible collision grid.
Ideally i would love to be able to construct levels like this:
PD: Sorry if its a stupid question or if im asking for something unreasonable , but im very new to game dev and get confused easily, anyway any help you could give me on this will be extremely appreciated!