yeah… I’m sure my programmers at work would cringe but for a vertical slice build it might be a hackathon and then do cleanup and polish once I can get a programmer on it full-time. So yes… the matinee plays fine but the issue is the controls take over and if someone starts clicking or you place the matinee camera where the first pawn is at the game is technically active. I wanted to delay the start of the game without using a seperate level for cinematics so the timer thing was the easiest thing I could come up with. I’m totally sure there is a better way to do it. I may even change it to using something like a UMG widget or whatnot since what I"m going for is like a advance wars/final fantasy tactics text /w avatar cutscenes.