[SUPPORT] Advanced Turn Based Tile Toolkit

I’ve been avoiding XCom 2, I suspect my productivity will drop to zero if I allow myself to buy it. Is it still built with Unreal like the first one?

A quick question : Have you thought about how we can implement flying units now we have multi-level grids? Is it feasible to force grids out into open space? I think there was a requirement in the previous versions of the kit to have a mesh or landscape with physics to act as the ground and force the grid to spawn, but I’ve not yet had a chance to inspect the latest version. (EDIT - Because, I think, the new version’s not yet out!)