Hey there sorry if this has already came up before.
For the strategy game im making, its somewhat of a flaw that if you have no units on your team (faction) the game basically breaks.
constantly going through the AI turns.
In the game I want to make, units will not always be there, so I was wondering how I would set it up so the players turn order would be taken into account even if he has no units?
Still giving the player the turn to make new units, build structures etc
This could be something really simple/ you have already sorted out (hopefully)