[SUPPORT] Advanced Turn Based Tile Toolkit

Hello!

I’ve been playing around with your toolkit and ran into some trouble that I’ve been trying forever to fix. For some reason, when I migrate the files I need from a new project to an existing project, I can only get custom tiles to work on Map_Height_Example and no other map (including Map_grid_Example). What happens is that everything visually snaps to 0,0,0 even though their location suggests otherwise. If I uncheck ignore snap to custom grid, it’ll allow move it but once I check it again, it’ll snap back to the 0,0,0. I can’t seem to figure out why it’s working fine on one example map you provided and then breaks on every other map I try to do this on. If you could provide me with some newbie troubleshooting, it’d be really helpful. :slight_smile: I’m sure it’s something really obvious but I can’t seem to figure it out.