[SUPPORT] Advanced Turn Based Tile Toolkit

@ - Hi, I’m new to unreal and blueprint. When I bought the toolkit I was glad to be able to make a game in the genre that I love. Even my friends were interested and jealous. So far, I have been able to follow most of the things you taught in the tutorials.

Right now, I am trying to make 3 custom blue prints but can’t seem to grasp. I was wondering if you could help me. What i need is…

  1. A pickup or power up.
  2. When an AI dies they drop power up
  3. An AI that walks away from player unit in range.

So far, I have made a health pickup that seems to respond when I step on it. However, I don’t know how to get reference for current health or range, movement or damage so my pickup works as string only. Unfortunately, I don’t know how to begin with the other 2. Here is the blue print I have so far. Could I ask for pointers?