[SUPPORT] Advanced Turn Based Tile Toolkit

Good news! After a short testrun it seems that the toolkit runs just fine in UE4.9. There is one error that appears in the log because the engine no longer seems to like me changing the visibility of both decals and static meshes in the same node, but this does not have any effect on how the toolkit works. As such I’m reluctant to update until I’m finished with my next major update. I know it has taken quite a long time, but I’ve been on vacation for quite a while. It will be the largest update I’ve made until now by far, so stay tuned :slight_smile: