[SUPPORT] Advanced Turn Based Tile Toolkit

Hey !

I looked through all the threads and couldn’t find anything that related to my issue, so I hope this is not a repost, but I think I found a few bugs. Either that or I am definitely not selecting an option correctly?

Issue #1: When creating a custom grid (dropping tiles on a grid then hiding the default tiles), If I hover over the bottom portion under the tiles in the game play window it is setting the hover marker to the default tile grid 0 index, as shown here;

Issue #2: I am attempting to setup drag and drop units instead of click to move, when grabbing the unit and setting its location to the current mouse location it ends up ‘snapping’ to the default tile index 0. (I have selected ‘Ignore Snap to Custom Grid’ on the Unit Parent and the child itself just to be sure.)